Discovering villages in the Lazio region just like hunting down Pokémon Go creatures. Students of the Accademia Italiana Videogioco (Italian Videogames Academy) - which has been training professionals in the sector since 2004 - have used their creativity to raise the level of local knowledge. A virtual reality game has become an opportunity to go out and physically reach the various places to discover. Going around holding a smartphone, discovering the historical and artistic treasures of the Lazio region. It all began with a “hackathon” promoted by the Lazio Region, through Lazio Innova, for the “Let’s Play” event (15-19 March 2017). An eight-hour challenge focusing on cultural themes, won by a group of eight young creatives, all under the age of 21, made up of six graphic designers and two programmers from central and southern Italy. The team created a character that invites youngsters attending the final two years of secondary school to go out and discover the villages of Isola di Santo Stefano, Civita di Bagnoregio, Castro and Ariccia. The player is obliged to walk right up to the “target” in order to unblock the game: the protagonist is a youngster armed with a camera. Once a puzzle has been solved, or a skill challenge has been passed, the building or sculpture or place of interest to which the test refers will repair itself as if by magic. This action seeks to highlight the importance of the restoration of these places and the care needed to enhance them, with knowledge the key to giving new life to a village. The mobile app has been devised for tourists, for example families going out for the day to discover these four villages. It is also a tool that can be used by schools and teachers taking classes on day trips: an idea that exploits in an intelligent and cultural way the close relationship between younger generations and smartphones.
The story has been written by Caterina Grignani, writer.