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Sangue e Arena

Sangue e Arena
Sangue e Arena
the show
Sangue e Arena
Sangue e Arena | the show

The Archaeological Park of the Colosseum presents Sangue and Arena, an unprecedented immersive show that brings to life the splendor of the long series of inaugural events wanted by Emperor Titus between June and September of 80 AD and lasted 100 days. The performance takes place directly on the arena floor of the amphitheater, in the same place where the gladiators faced each other.

Multimedia images, virtual reconstructions and the use of holograms projected onto a 17-meter canvas offer a unique emotion. Images, lights, sounds and music translate what really happened in those days.

The expectation and excitement of the public of that time are renewed through the tales of the poet Martial, eyewitness of the games, whose epigrams in the Liber de spectaculiscenten to re-propose today the various types of shows offered, including the fantastic aquatic choreography.

It is the first show to be represented on the arena on a project of the Archaeological Park of the Colosseum, in collaboration with Electa which takes care of the organization and promotion.

The images of Sangue and Arena are projected onto a non-intrusive and non-showy surface: more than a screen, a cloth, with particular characteristics and large dimensions, capable of rendering the details of the images impeccably.

The surface is placed very close to the spectators: it exerts an immersive impact and integrates the fascinating structure of the arches combining architecture, historical episodes and realism in an audiovisual production that narrates events with scientific rigor, restoring strong emotions.

Through an extraordinary play of lights, sounds, visual effects and a hologramatic display, the public identifies with those who have witnessed the great opening games of the Amphitheater about two thousand years ago.

It is through their eyes that today's viewers immerse themselves not only in the ancient history of the Colosseum and in the excitement of games, but also in the beliefs and myths of the time.

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